When The Last of Us launched again in 2013, Bruce Straley and Neil Druckmann established themselves as successfully the face of developer Naughty Canine. Collectively, they went on to guide improvement of Uncharted 4, additional cementing their repute as a directorial duo. However Straley left the studio after the game launched–and now we all know why.
Showing on Kotaku’s Splitscreen podcast, Straley revealed that his departure was as a result of stresses and stress of Uncharted four’s improvement. It was the primary time undertaking had felt extra like an obligation to the workforce and firm, slightly than a ardour undertaking for himself.
“Uncharted four confirmed up and it was like, I assume there is a distinction between doing one thing for your self which feels passionate–and I had my very own theories that I used to be attempting to broaden upon between Uncharted 1, 2, and The Final of Us–and then Uncharted four grew to become extra like, ‘How do I do that for the workforce and for the corporate?'” he stated.
Straley and Druckmann additionally had a comparatively quick timeframe to work on Uncharted four, which additional contributed to Straley’s feeling of burnout. They solely had two years to work on the sport; for comparability, their work on The Final of Us started in 2009, 4 years earlier than its launch.
“We wanted to get the sport out the door, and we wanted it to be one thing good, in order that it did not put a mark on the Naughty Canine title,” he stated. “I felt like, I assume in hindsight I took on that function extra for the workforce than for me personally… Two years to create that beast, that then grew to become the toughest undertaking [I had worked on].”
He defined that his break and later departure from the studio had “nothing to do with Naughty Canine, nothing to do with video games.” As an alternative, his thought after Uncharted four launched was, “‘Oh my god, it is time to take a break. It is simply time to step away.'”
Straley hasn’t introduced what he is engaged on, however he is expressed pleasure to proceed the artistic course of. Neil Druckmann, in the meantime, stays at Naughty Canine and is main up improvement on The Last of Us: Part II.